PATHWAY / COMING SOON

GAME DESIGN FOR DEVELOPERS

You know how to build. Learn how to design for players. A focused pathway for developers, self-taught creators and technical professionals looking to strengthen their design skills.

PLANNED LEARNING SEQUENCE

The pathway

01 / Game Design Foundations

The language and methods of interactive design.

02 / Systems Design

Mechanics, feedback loops and player decisions.

03 / Level Design

Space, pacing, goals and encounter flow.

04 / Narrative & Quest Design

Stories, objectives and meaningful player choices.

05 / Game Balancing

Tune challenge, economy and progression.

06 / Advanced Game Design

Integrate systems and evaluate a complete design.

07 / Portfolio Capstone

Develop a documented project for your portfolio.

PROJECT OUTCOMES

Design, then demonstrate

Work toward prototypes, design documents and playable levels. This pathway is a concept until individual courses are released; no course here is currently enrollable.