01 / Game Design Foundations
The language and methods of interactive design.

PATHWAY / COMING SOON
You know how to build. Learn how to design for players. A focused pathway for developers, self-taught creators and technical professionals looking to strengthen their design skills.
PLANNED LEARNING SEQUENCE
The language and methods of interactive design.
Mechanics, feedback loops and player decisions.
Space, pacing, goals and encounter flow.
Stories, objectives and meaningful player choices.
Tune challenge, economy and progression.
Integrate systems and evaluate a complete design.
Develop a documented project for your portfolio.
PROJECT OUTCOMES
Work toward prototypes, design documents and playable levels. This pathway is a concept until individual courses are released; no course here is currently enrollable.